I'm a fan of jacks later on, but right now they're too expensive. Jacks and presents are battle items you can use to buff/debuff the party or enemies. Most food items are going to be healing items and juices will recover MP (known in this game as Juice appropriately enough). When has a talking mailbox ever been good? Oh well, let's hope it's not too bloodthirsty.Ĭandy are your basic potions, apple juice are weak ethers. Now that Boss is dealt with, and hide-and-seek is over. Keep an eye on enemies’ emotions and use the Emotion Chart to determine the best ways to defeat them.Part 3: Emotions Are a Skill to Control Update 3: Emotions Are a Skill to Control By speaking to an NPC (Man on Fire), he can also obtain the special Spicy Food skill which can be used to make foes Angry.Īdditionally, several skills have strengths or weaknesses when used by or targeted at characters in a certain emotional state. Similarly, Dazzle (Level 30) makes targeted foes Happy and reduces their attack power. Hero can use Enchant (Level 22) to draw an enemy’s next attack towards himself.Depending on the route, he can obtain the special Snowball skill that can make foes Sad and inflict more damage on them. Kel can also use Comeback (Level 29) to make himself Happy. Kel’s Megaphone (Level 20) skill makes all other party members Angry.Omori’s Painful Truth (Level 19) skill makes both Omori and the target Sad.Aubrey’s Team Spirit (Level 11) skill makes Aubrey and one other party member Happy.(Unlike the others, Hero’s first emotional skill isn’t available by default and instead unlocks at Level 3.)Īs the party members level up further, they will unlock more skills, including ones that can influence emotions: Hero can use Massage to remove an emotion from a friend or foe.Kel can use Annoy to make a friend or foe Angry.Aubrey can use Pep Talk to make a friend or foe Happy.Omori can use Sad Poem to make a friend or foe Sad.How to inflict emotionsĮach party member has their own unique skills, many of which can impact the emotions of their friends and enemies during battle. Damage received is increased to 1.5x while Afraid. When Neutral, all skills operate at their base levels.Ī character who is Afraid has their available skills limited to Guard and Calm Down, and they can’t perform any bonus Follow-Ups after their main attack. In addition to the three main emotions and their level variants as shown on the chart, there are two other emotional states in Omori.Ĭharacters will begin all encounters in the Neutral emotional state unless special conditions apply. To view the chart in-game, open up the menu and select “Pocket” > “Important”. Aubrey is the party member most closely associated with Anger, and can deal more damage in this state.Angry has three levels: Angry, Enraged, and Furious.It increases Attack but reduces Defense.Angry is strong against Sad and weak against Happy.Kel is the party member most closely associated with Happiness, and will move faster and deal more critical damage in this state.Happy has three levels: Happy, Ecstatic, and Manic.It increases Luck and Speed but reduces Hit Rate.Happy is strong against Angry and weak against Sad.Hero is the party member most closely associated with Sadness, and can take more hits in this state.Sad has three levels: Sad, Depressed, and Miserable.If taking damage to Heart (health), part of that damage will be dealt to Juice (skill stamina) instead.It increases Defense but reduces Speed.Sad is strong against Happy and weak against Angry.
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